# text: " Artillery is a projectile motion simulation game for two players. The object of the game is to destroy the other castle before he destroys you."
# item 4: TEXT (0x88) disabled
# bounds: x1=8 y1=88 x2=464 y2=152
# text: " The position of the castles, height of the hill, and direction & intensity of the wind are all random factors. The wind is represented by the flapping banner in the lower center of the window. The faster the banner flaps the faster the wind."
# item 5: TEXT (0x88) disabled
# bounds: x1=8 y1=160 x2=464 y2=224
# text: " You can adjust the grams of powder to put in your cannon from 0 to 400 grams. You can adjust the angle of your cannon from 0 to 90°. When both players have adjusted their cannons click on the fire button. The match is over when somebody blows up."
# item 6: TEXT (0x88) disabled
# bounds: x1=8 y1=232 x2=464 y2=280
# text: " This program was written in LightSpeed C. The sounds were digitized with a MacNify Audio Digitizer and SoundWave (except Porky Pig)."
# item 7: TEXT (0x88) disabled
# bounds: x1=256 y1=280 x2=464 y2=312
# text: "May the wind be with you,\n Kirk Crawford"
DITL_6010_Key Shorts.txt
# 13 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=200 y1=240 x2=260 y2=260
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=128 y1=16 x2=320 y2=32
# text: "Artillery Keyboard Shortcuts"
# item 2: TEXT (0x88) disabled
# bounds: x1=24 y1=48 x2=224 y2=112
# text: "A = Left Player Up Angle\nZ = Left Player Down Angle\nS = Left Player Up Powder\nX = Left Payer Down Powder"
# item 3: TEXT (0x88) disabled
# bounds: x1=232 y1=48 x2=432 y2=112
# text: "\' = Right Player Up Angle\n/ = Right Player Down Angle\n; = Right Player Up Powder\n. = Right Payer Down Powder"
# item 4: TEXT (0x88) disabled
# bounds: x1=40 y1=144 x2=200 y2=160
# text: "Space Bar = Fire Button"
# item 5: TEXT (0x88) disabled
# bounds: x1=240 y1=144 x2=352 y2=160
# text: "‚åò? = Help Screen"
# item 6: TEXT (0x88) disabled
# bounds: x1=16 y1=168 x2=216 y2=184
# text: "Caps-Lock 1 = Play Fire Sound"
# item 7: TEXT (0x88) disabled
# bounds: x1=16 y1=184 x2=224 y2=200
# text: "Caps-Lock 2 = Play Thud Sound"
# item 8: TEXT (0x88) disabled
# bounds: x1=16 y1=200 x2=240 y2=216
# text: "Caps-Lock 3 = Play Explode Sound"
# item 9: TEXT (0x88) disabled
# bounds: x1=16 y1=216 x2=232 y2=232
# text: "Caps-Lock 4 = Play Finish Sound"
# item 10: TEXT (0x88) disabled
# bounds: x1=24 y1=120 x2=464 y2=136
# text: "NOTE: Both Players can adjust via the keyboard at the same time."
# item 11: TEXT (0x88) disabled
# bounds: x1=272 y1=168 x2=456 y2=248
# text: "On a Mac II:\nDouble-Click the ground to change the ground color. \nDouble-Click the sky to change the sky color."
# item 12: TEXT (0x88) disabled
# bounds: x1=0 y1=232 x2=200 y2=264
# text: "NOTE: You must have System 6.0 or greater to have Sound."